Sandscape and datascape: Augmenting the augmented reality sandbox

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Standard

Sandscape and datascape : Augmenting the augmented reality sandbox. / Belesky, Philip; Hermansdorfer, Mariusz; Borg, Kane.

I: Journal of Digital Landscape Architecture, Bind 2020, Nr. 5, 2020, s. 235-243.

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningfagfællebedømt

Harvard

Belesky, P, Hermansdorfer, M & Borg, K 2020, 'Sandscape and datascape: Augmenting the augmented reality sandbox', Journal of Digital Landscape Architecture, bind 2020, nr. 5, s. 235-243. https://doi.org/10.14627/537690025

APA

Belesky, P., Hermansdorfer, M., & Borg, K. (2020). Sandscape and datascape: Augmenting the augmented reality sandbox. Journal of Digital Landscape Architecture, 2020(5), 235-243. https://doi.org/10.14627/537690025

Vancouver

Belesky P, Hermansdorfer M, Borg K. Sandscape and datascape: Augmenting the augmented reality sandbox. Journal of Digital Landscape Architecture. 2020;2020(5):235-243. https://doi.org/10.14627/537690025

Author

Belesky, Philip ; Hermansdorfer, Mariusz ; Borg, Kane. / Sandscape and datascape : Augmenting the augmented reality sandbox. I: Journal of Digital Landscape Architecture. 2020 ; Bind 2020, Nr. 5. s. 235-243.

Bibtex

@article{ddf3d00264154011a7396a5501d9f4a9,
title = "Sandscape and datascape: Augmenting the augmented reality sandbox",
abstract = "The tangible table paradigm is of great interest and utility to landscape architects, but their use is rare and often highly specialised. Here, we employ a cybernetics-informed perspective to analyse the input and output layers of this hybrid modelling mode and identify how it can become more flexible. These improvements informed the development of a piece of open-source software that integrates with contemporary augmented reality devices and established computational design methods. We present this integrative approach as essential to improving the accessibility and extensibility of tangible tables and to promoting their use as general-purpose 'tools for thought'.",
keywords = "Augmented reality, Computational design, Landscape visualization, Tangible interface",
author = "Philip Belesky and Mariusz Hermansdorfer and Kane Borg",
note = "Publisher Copyright: {\textcopyright} Wichmann Verlag, VDE VERLAG GMBH ꞏ.",
year = "2020",
doi = "10.14627/537690025",
language = "English",
volume = "2020",
pages = "235--243",
journal = "Journal of Digital Landscape Architecture",
issn = "2367-4253",
publisher = "Wichmann",
number = "5",

}

RIS

TY - JOUR

T1 - Sandscape and datascape

T2 - Augmenting the augmented reality sandbox

AU - Belesky, Philip

AU - Hermansdorfer, Mariusz

AU - Borg, Kane

N1 - Publisher Copyright: © Wichmann Verlag, VDE VERLAG GMBH ꞏ.

PY - 2020

Y1 - 2020

N2 - The tangible table paradigm is of great interest and utility to landscape architects, but their use is rare and often highly specialised. Here, we employ a cybernetics-informed perspective to analyse the input and output layers of this hybrid modelling mode and identify how it can become more flexible. These improvements informed the development of a piece of open-source software that integrates with contemporary augmented reality devices and established computational design methods. We present this integrative approach as essential to improving the accessibility and extensibility of tangible tables and to promoting their use as general-purpose 'tools for thought'.

AB - The tangible table paradigm is of great interest and utility to landscape architects, but their use is rare and often highly specialised. Here, we employ a cybernetics-informed perspective to analyse the input and output layers of this hybrid modelling mode and identify how it can become more flexible. These improvements informed the development of a piece of open-source software that integrates with contemporary augmented reality devices and established computational design methods. We present this integrative approach as essential to improving the accessibility and extensibility of tangible tables and to promoting their use as general-purpose 'tools for thought'.

KW - Augmented reality

KW - Computational design

KW - Landscape visualization

KW - Tangible interface

U2 - 10.14627/537690025

DO - 10.14627/537690025

M3 - Journal article

AN - SCOPUS:85087615411

VL - 2020

SP - 235

EP - 243

JO - Journal of Digital Landscape Architecture

JF - Journal of Digital Landscape Architecture

SN - 2367-4253

IS - 5

ER -

ID: 271622364